Tier List

Raise an Anomaly Best anomalies to raise first

Pick the family you can steal twice, not the scariest thumbnail.

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Best Anomalies

“Best” in Raise an Anomaly currently means “best for your lab this afternoon.” Official media shows three grown-up ladders and one crib humanoid. None of them have published cash numbers. This page still helps because players waste sessions chasing a forest giant they cannot find while a yellow smiler sits unfed. Read it with the tier list hub and the roster.

Best overall while data is thin: the one you can loop

If you can steal, hatch, and feed a family twice in one sitting, that family is your S tier. The tycoon pays for completed loops. A secret you saw in a video is not a loop.

After that rule, use recognition. You should know what you are holding.

Yellow smiler — best recognizable ladder

Official three-panel: Level 1 grinning sphere, Level 50 sphere with clawed limbs, Level 99999 skinny yellow adult. You will not confuse it with a pale screamer. That makes feeding decisions easy. If your steak is limited, you can see whether you are closer to 50 or still a ball.

Raise a smiler first if you are still in getting started. It teaches morph without the hallway jumpscare energy. Full notes: yellow smiler.

Pale screamer — best “I get the SCP joke” raise

Age 1 in a tub, screaming, rubber duck in frame. Age 100 as a tall pale runner in a dim hall. If you came here because the title says SCP, this is the family that matches the promise. It may be worse for comfort and for crowded five-player sightlines. It is not proven better at cash.

Raise a screamer when you already have one fed adult printing money. Do not make it your only slot. Page: pale screamer.

Forest grin — best marketing, unknown steal

Day 01: player hugging a yellow smile ball. Day 100: huge crouched grinning creature in trees. Strong ceiling shot, weak documentation. We do not know the parent, the crib biome, or whether Day is a separate stat from Level. Rank it as a hunt, not a starter.

If you stumble into that crib, steal it. Do not skip a smiler crib to wander the map for trees. Full notes: forest grin. Growth stages explains why Day 100 art is a ceiling, not a schedule.

Crib humanoid — unproven

Bald figure in a yellow polo on a pink mattress. It is the official icon. It might be a baby, a joke, or a parent you steal from. Until you see it generate cash after a hatch, do not call it best.

Secrets

Di2 Gaming’s video reports a secret inside this experience. That is a lead, not a rank. Dumping your only adult for a maybe is how labs go broke. Use secret anomalies as a watchlist.

Best for money right now

Unknown exact order. Practical order:

  1. Any adult you already fed.
  2. Yellow smiler you can identify at a glance.
  3. Pale screamer if you can stand the model and still steal clean.
  4. Forest grin if the crib is in front of you.
  5. Secrets after two adults exist.

X2 Money does not change this order; it multiplies it. Buy it only after the gamepass planner says your loop is clean.

Best for learning

Yellow smiler plus the controls drill. You need prompt discipline more than a Keter fantasy. Then lab upgrades so food and pickup keep up with the family you chose.

Revisit this page after updates. One patch with a dex will turn these paragraphs into a real S–F table. Until that patch, best means finished.

FAQ

Frequently Asked Questions

Quick answers for stealing eggs, hatching, and raising anomalies.

What is the best starter anomaly?

The family you can steal and feed today. Yellow smiler is the easiest to recognize from official art.

Is the pale screamer better than the smiler?

Unknown for cash. It is scarier and a worse first slot if it makes you miss prompts.

Should I only raise secrets?

No. Secrets are unproven. Two fed commons beat an empty lab.

Does X2 Growth change the best family?

No. It only shortens egg wait. Family rank is steal plus feed.